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was a Japanese video game development studio under the guidance of game designer Hideo Kojima. The company was a subsidiary of Konami, and was located in Roppongi Hills in Roppongi, Tokyo. The studio had just under 100 employees in 2005 but had since grown to over 200 people for the development of ''Metal Gear Solid 4: Guns of the Patriots''. The company takes its logo from the emblem of the FOX unit, which first appeared in ''Metal Gear Solid 3''. In March 2015, rumors surrounding the fate of the studio and Kojima's future involvement with Konami surfaced; after announcing the restructuring of its video game operations into a "headquarters-controlled" model, Konami stripped references to Kojima Productions from promotional materials, and a Konami staff member reported that due to conflicts with the company, the studio's staff were now considered contractors, and that Kojima and his senior staff planned to leave Konami after the completion of ''Metal Gear Solid V: The Phantom Pain''.〔 Although announcing that it was recruiting staff to produce new ''Metal Gear'' games, both Konami and Kojima himself confirmed that he was still involved with, and would finish ''The Phantom Pain''.〔 ==History== The studio was formed on April 1, 2005, after Konami merged several of its subsidiaries including Hideo Kojima's team at Konami Computer Entertainment Japan (KCEJ). Kojima stated the merger relieved him of business management and administrative burdens he had had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games.〔 He stated: The company completed and released ''Metal Gear Solid: HD Collection'', a compilation of ''Metal Gear Solid 2'', ''3'' and ''Peace Walker''. They also released ''Metal Gear Solid: Snake Eater 3D'' for the Nintendo 3DS as a port of the original game Metal Gear Solid 3: Snake Eater. In early 2014 they released ''Metal Gear Solid V: Ground Zeroes'' as a prologue to the upcoming ''Metal Gear Solid V: The Phantom Pain''. Following MGSV's reveal, Kojima Productions opened their first international studio in Los Angeles. Their first project will be the third entry of the Zone of the Enders series, while others will be more focused on multiplayer. Kojima confirmed both studios in Tokyo and Los Angeles are working on ''The Phantom Pain''. On March 16, 2015, Konami announced that it had restructured its video game development operations to "() our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business." The same day, references to Kojima and Kojima Productions were stripped from promotional material and websites relating to the ''Metal Gear Solid'' series, Kojima's Los Angeles studio was renamed Konami Los Angeles Studio, a new ''Metal Gear Solid'' Twitter account without a reference to Kojima in its username was established, and the Kojima Productions website began to redirect to the ''Metal Gear Solid'' website instead. That day, Kojima also posted a photo on his personal Twitter account captioned "heading off", and a Konami filing stated that as of April 1, 2015, he would no longer be among Konami's executive officers. These actions led to speculation that Kojima was planning on leaving the company after the release of ''The Phantom Pain'', which he has described as being a conclusion of the ''Metal Gear Solid'' series.〔〔 On March 19, an anonymous employee reported to GameSpot that these changes were a result of conflicts between Kojima and Konami. The employee stated that Kojima and his staff were now being treated as contracted workers rather than employees, Konami had blocked access to their corporate e-mail and phone systems (thus restricting their communications), and that Kojima and the studio's senior staff planned to leave Konami in December 2015 following the conclusion of their contracts and the release of ''The Phantom Pain''.〔(【引用サイトリンク】url=http://www.gamespot.com/articles/kojima-expected-to-leave-konami-after-mgs5-inside-/1100-6426024/ )〕 A Konami spokesperson denied that Kojima was leaving the company, and stated that he would still be involved with Konami and the ''Metal Gear'' franchise.〔(【引用サイトリンク】url=http://www.polygon.com/2015/3/19/8257283/metal-gear-solid-konami-branding )〕 On March 20, Konami made a public statement on its website, stating that Kojima would be staying with the company through at least the completion of ''The Phantom Pain'', and that it was recruiting new staff to lead the development of future ''Metal Gear'' games.〔(【引用サイトリンク】url=http://www.eurogamer.net/articles/2015-03-20-konami-announces-plan-for-brand-new-metal-gear-solid-series )〕 Kojima himself confirmed in a statement that he was still "100% involved" in the completion of ''The Phantom Pain'', and was "determined to make it the greatest game I've directed to date."〔(【引用サイトリンク】url=http://www.polygon.com/2015/3/20/8266037/hideo-kojima-statement-metal-gear-solid-5 )〕 ''MGS V'' voice actress Donna Burke claimed in a posting on Twitter that Kojima had actually been fired, although Konami denied these claims and Burke revoked her statement.〔(【引用サイトリンク】url=http://www.mcvuk.com/news/read/metal-gear-voice-actress-says-konami-fired-hideo-kojima/0147779 )〕 On July 10, 2015 Akio Ōtsuka, who provided the Japanese-language voices of Solid Snake and Naked Snake, tweeted that Kojima Productions had closed its doors and the studio will not seek any future activity nor will it partner up on any future Konami-based projects.〔(【引用サイトリンク】url=http://www.gamespot.com/articles/kojima-productions-has-disbanded-says-metal-gear-s/1100-6428811/ )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「 was a Japanese video game development studio under the guidance of game designer Hideo Kojima. The company was a subsidiary of Konami, and was located in Roppongi Hills in Roppongi, Tokyo. The studio had just under 100 employees in 2005 but had since grown to over 200 people for the development of ''Metal Gear Solid 4: Guns of the Patriots''. The company takes its logo from the emblem of the FOX unit, which first appeared in ''Metal Gear Solid 3''.In March 2015, rumors surrounding the fate of the studio and Kojima's future involvement with Konami surfaced; after announcing the restructuring of its video game operations into a "headquarters-controlled" model, Konami stripped references to Kojima Productions from promotional materials, and a Konami staff member reported that due to conflicts with the company, the studio's staff were now considered contractors, and that Kojima and his senior staff planned to leave Konami after the completion of ''Metal Gear Solid V: The Phantom Pain''. Although announcing that it was recruiting staff to produce new ''Metal Gear'' games, both Konami and Kojima himself confirmed that he was still involved with, and would finish ''The Phantom Pain''.==History==The studio was formed on April 1, 2005, after Konami merged several of its subsidiaries including Hideo Kojima's team at Konami Computer Entertainment Japan (KCEJ).Kojima stated the merger relieved him of business management and administrative burdens he had had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games. He stated:The company completed and released ''Metal Gear Solid: HD Collection'', a compilation of ''Metal Gear Solid 2'', ''3'' and ''Peace Walker''. They also released ''Metal Gear Solid: Snake Eater 3D'' for the Nintendo 3DS as a port of the original game Metal Gear Solid 3: Snake Eater. In early 2014 they released ''Metal Gear Solid V: Ground Zeroes'' as a prologue to the upcoming ''Metal Gear Solid V: The Phantom Pain''. Following MGSV's reveal, Kojima Productions opened their first international studio in Los Angeles. Their first project will be the third entry of the Zone of the Enders series, while others will be more focused on multiplayer. Kojima confirmed both studios in Tokyo and Los Angeles are working on ''The Phantom Pain''.On March 16, 2015, Konami announced that it had restructured its video game development operations to "() our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business." The same day, references to Kojima and Kojima Productions were stripped from promotional material and websites relating to the ''Metal Gear Solid'' series, Kojima's Los Angeles studio was renamed Konami Los Angeles Studio, a new ''Metal Gear Solid'' Twitter account without a reference to Kojima in its username was established, and the Kojima Productions website began to redirect to the ''Metal Gear Solid'' website instead. That day, Kojima also posted a photo on his personal Twitter account captioned "heading off", and a Konami filing stated that as of April 1, 2015, he would no longer be among Konami's executive officers. These actions led to speculation that Kojima was planning on leaving the company after the release of ''The Phantom Pain'', which he has described as being a conclusion of the ''Metal Gear Solid'' series.On March 19, an anonymous employee reported to GameSpot that these changes were a result of conflicts between Kojima and Konami. The employee stated that Kojima and his staff were now being treated as contracted workers rather than employees, Konami had blocked access to their corporate e-mail and phone systems (thus restricting their communications), and that Kojima and the studio's senior staff planned to leave Konami in December 2015 following the conclusion of their contracts and the release of ''The Phantom Pain''.(【引用サイトリンク】url=http://www.gamespot.com/articles/kojima-expected-to-leave-konami-after-mgs5-inside-/1100-6426024/ ) A Konami spokesperson denied that Kojima was leaving the company, and stated that he would still be involved with Konami and the ''Metal Gear'' franchise.(【引用サイトリンク】url=http://www.polygon.com/2015/3/19/8257283/metal-gear-solid-konami-branding )On March 20, Konami made a public statement on its website, stating that Kojima would be staying with the company through at least the completion of ''The Phantom Pain'', and that it was recruiting new staff to lead the development of future ''Metal Gear'' games.(【引用サイトリンク】url=http://www.eurogamer.net/articles/2015-03-20-konami-announces-plan-for-brand-new-metal-gear-solid-series ) Kojima himself confirmed in a statement that he was still "100% involved" in the completion of ''The Phantom Pain'', and was "determined to make it the greatest game I've directed to date."(【引用サイトリンク】url=http://www.polygon.com/2015/3/20/8266037/hideo-kojima-statement-metal-gear-solid-5 ) ''MGS V'' voice actress Donna Burke claimed in a posting on Twitter that Kojima had actually been fired, although Konami denied these claims and Burke revoked her statement.(【引用サイトリンク】url=http://www.mcvuk.com/news/read/metal-gear-voice-actress-says-konami-fired-hideo-kojima/0147779 )On July 10, 2015 Akio Ōtsuka, who provided the Japanese-language voices of Solid Snake and Naked Snake, tweeted that Kojima Productions had closed its doors and the studio will not seek any future activity nor will it partner up on any future Konami-based projects.(【引用サイトリンク】url=http://www.gamespot.com/articles/kojima-productions-has-disbanded-says-metal-gear-s/1100-6428811/ )」の詳細全文を読む スポンサード リンク
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